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candyman2131

General
Forza motorsport 3

5 posts in this topic

Ford Mustang vs. Chevy Camaro; BMW vs. Mercedes Benz; Foyt vs. Andretti; Forza vs. Gran Turismo. The racing world is filled with bitter rivalries, and the world of racing sim games is no exception. Forza Motorsport and Gran Turismo have been jockeying for racing simulation supremacy for years, and now they're so alike that they must be defined by their nuances. The truth is, both games offer a truly excellent racing sim experience, with large car and track selections and true to life physics, but as GT has rested on its laurels, Forza has steadily improved, gaining legions of fans tired of waiting for their old king to return.

Much like Forza 2, Forza 3 offers a large number of options for the player to let the game cater to their tastes. Traction control, anti-lock brakes, racing/braking lines, and transmissions are all adjustable, and give racing sim greenhorns a chance to learn the basics without instantly hurling their Ferrari into a wall. Experienced racers, though, will probably want to turn all these options off immediately and go straight to Advanced mode, as all the electronic safety nets and traction nannying can be maddening to a player familiar with real racing physics. Forza 3 also adjusts your experience and prize money according to your difficulty level -- turn off traction control and racing lines, and your driver level and bank account will grow more quickly.

Forza 3's Season Play mode is interesting, as it tunes its sizable event offerings towards the player's individual cars and tastes, as opposed to the usual genre habit of forcing you to waste money on a specific vehicle for a single race you may not care about. Switching your cars around will result in the game altering the events that are presented, which lets you gain driver experience and cash doing races you want, as opposed to races you're forced to. The game does periodically force series races on you, though you can bring any car you want as long as it meets the rank and performance index qualifications.

Forza 3 keeps its predecessor's system of individual car experience, encouraging the player to stick with a single vehicle by upgrading and tuning it to keep it competitive. The player earns discounts on tuning parts and accessories the longer they stick with a single vehicle, and being able to swap out engines, drivetrains and engine aspiration systems goes a long way in keeping even the most pathetic passenger cars competitive. A clever tuner has a lot of tools to work with in Forza 3, and unlike other racing sims, very rarely will they find themselves totally outclassed. Engine upgrades cover gamut from intakes and exhausts, to displacement increases and fuel system re-mappings. But once again, for players not quite as familiar with tuning, the game offers a Quick Tune option that automatically optimizes your car for a race.

The car selection is solid, as well: a total of 400 vehicles ranging from vintage French econoboxes all the way up to Le Mans racecars. Unlike Forza 2, you're not forced to pick a region that affects car rarity, though some will still need to be unlocked via your driver level. In fact, Forza 2's car rarity feature is gone entirely a track full of Mitsubishi Evos and Subaru WRXs is always more interesting when there's a plucky engine-swapped Datsun 510 in the mix. There's a number of race cars on offer that seem to be little more than livery swaps of identical models, which may disappoint players expecting additional cars, considering that a player is very unlikely to need four cloned race model Honda NSXes.

textures, shading and lighting all look nicer, and just looks better in motion. Even so, it's easy to nitpick Forza 3's graphics: The new in-car driver's view is immersive, though it certainly has a steep learning curve. And while the drastic crash damage is great Forza 3 allows you to roll your car now, though some truly catastrophic driving is required to pull off that feat. Higher difficulty settings also allow specific technical damage to the cars' components that affect how it handles. Your car can survive some light thrashing, but start ramming into things, and the resulting engine damage will cripple both your vehicle and any hopes of winning. Additionally, it's a nice touch that Forza 3 doles out engine damage for poorly timed downshifts -- over-rev the engine and your car will suffer as it would in real life.

With the number of racing sims currently available, it takes more than just car and track selection and good physics to stand out. Forza's online features and its historically large community are its trump card, easily the best in the racing sim genre. The game puts as big a focus on tuning and customizing as it does racing, and there's an abundance of tools and options for the creative player. Forza 3 actually puts effort into stressing its extra features, and gamers might be surprised to find themselves spending as much time fiddling with vinyl designs, taking photos, making videos and tuning their cars as they are actually racing.

Online racing has always been one of Forza's strong points, and Forza 3 certainly continues that. There are a slew of different modes including traditional course racing, point-to-point, drifting and drag racing, in addition to oddball modes like Tag and Cat and Mouse. There are a huge number of setup options for online mode, allowing players to specify levels of tune, specific vehicle models, what driving assists are allowed -- the options are practically endless. Gamers looking for serious online sim racing will be hard pressed to find a better option.

a great dynamic feel to the race Aggression levels tend to jump around. Ram an opponent and he's likely to give you a revenge tap in a tight turn, but then again, he's likely to ram you for no reason anyway.

Fortunately, the "rewind" feature eliminates the need to have to redo an entire race because of a schizophrenic opponent. Errors can be remedied on the spot, and as a result, Forza 3's physics seem slightly more challenging. Errors on the track, especially at high speeds, can be difficult to correct. Once things start to go pear-shaped, they tend to continue going that way. But unlike other games, Forza 3 doesn't put a limit on the rewind feature, as you're welcome to use it as many times as you like without any detriment or experience reduction. While sim purists may scoff at how easy the young whippersnappers have it these days, redoing an entire series because of a single error simply isn't fun for anyone.

Forza 3 upholds the franchise's tradition of excellence, but also plays it a little too safe; it irons out the previous game's clunky interface and sports a minor visual upgrade, Still, Forza 3 is a very good racing sim in a handsome package that can proudly proclaim itself as the best and most polished currently available, but it's the excellent integration and extent of its online features that make it a stand out game. Driving, tuning and creating within a living community breathes essential life to a game genre that can occasionally be a bit too stuffy for its own good.

and for though's thinking if they should get need for speed shift or forza: i want you to know i got the need for speed game and its fun for about 3 hours there also are many things i could say about how NFS sucks compaired to forza but it would take to long to type so ill just say one more thing thats vary importent i have the forza 3 demo and i enjoy it way more then the need for speed shift game

pics

http://cache.gawker.com/assets/images/jalopnik/2009/06/forza_motorsport_3_jalopnik-topshot_01.jpg

http://forzamotorsport.net/en-us/media/images/default.htm#/screenshot/2310/

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Well in the future if you copy things from other sites please put the sites URL where you found it.

like Example -> BlahBlah.com/OMGforums=0238/v?=omggh

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My friend has this game, and he got it for free because one of the cars his Dad's company sponsors is in the game. Its fun.

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