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p0iz0n

Modding
Halo Reach Hoverhog

14 posts in this topic

My recreation of Doom's hoverehog, in reach:

READ ME

This was made by ..::p0iz0n::..

However full credit for the idea goes to Doom. He originally created the HoverHog in Halo 2. I am not trying to steal his idea, I just thought it would be fun to create one in Reach.

Features

=======

-Hovering Warthog

-Horn Added

-Combined Sound of Ghost and Warthog

-Passenger Seat and Turret are Fully Functional

Bugs

=====

-Seating Position and Animation are messed up

-Wheels were removed as they could not be rotated

-Anti-Grav effects not in contact with the bottom of the hog

This patch is open to anyone willing to try and fix the bugs, just give credit to Doom for the idea, and if you build off of my patch, give credit to me for the base patch.

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My recreation of Doom's hoverehog, in reach:

READ ME

This was made by ..::p0iz0n::..

However full credit for the idea goes to Doom. He originally created the HoverHog in Halo 2. I am not trying to steal his idea, I just thought it would be fun to create one in Reach.

Features

=======

-Hovering Warthog

-Horn Added

-Combined Sound of Ghost and Warthog

-Passenger Seat and Turret are Fully Functional

Bugs

=====

-Seating Position and Animation are messed up

-Wheels were removed as they could not be rotated

-Anti-Grav effects not in contact with the bottom of the hog

This patch is open to anyone willing to try and fix the bugs, just give credit to Doom for the idea, and if you build off of my patch, give credit to me for the base patch.

nice!!! You should add skull head in the video,im just sayin...

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nice!!! You should add skull head in the video,im just sayin...

Well the hoverhog was the main mod in Dooms mod

But idk up to him

And since theres a skull helmet in reach already idk

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nice!!! You should add skull head in the video,im just sayin...

The skullhead works in reach also?

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for your seats, depending how you set them up why not just copy the struct id from the warthog and paste it into that vehicle. that would make all the seats in the right spot even, and have the proper boarding seats.

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for your seats, depending how you set them up why not just copy the struct id from the warthog and paste it into that vehicle. that would make all the seats in the right spot even, and have the proper boarding seats.

That is what I did but it messed it up, Ill try and sort it out and reupload, but idk.

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how do u down load the mods and how do you put them in the game

this is in the forum mod discussion, not downloads. you can download the ones in there and to put them on you need a jtagged xbox

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My recreation of Doom's hoverehog, in reach:

READ ME

This was made by ..::p0iz0n::..

However full credit for the idea goes to Doom. He originally created the HoverHog in Halo 2. I am not trying to steal his idea, I just thought it would be fun to create one in Reach.

Features

=======

-Hovering Warthog

-Horn Added

-Combined Sound of Ghost and Warthog

-Passenger Seat and Turret are Fully Functional

Bugs

=====

-Seating Position and Animation are messed up

-Wheels were removed as they could not be rotated

-Anti-Grav effects not in contact with the bottom of the hog

This patch is open to anyone willing to try and fix the bugs, just give credit to Doom for the idea, and if you build off of my patch, give credit to me for the base patch.

No DL? I wanna mess around and see if I can fix... :P

chad lawson likes this

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no dl because most people will be leaches

Exactly, I have only released to one person so far.

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