Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to Xbox Chaos: Modding Evolved

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

deadcanadian

.MAP
How To Add Turrets To Other Objects

7 posts in this topic

this was done due to the massive leak with the plugin. i originally got this plugin from Halodu03de

-first download the hlmt plugin i have in this topic

-over right your old plugins that you have in your alteration folder in halo 3. if you've already updated your plugins compare and add the code

-open alteration and go to [hlmt] in meta editor

-select an object that already has a turret such as the warthog and scroll down to where you would change the turret("objects")

-right above that you should see chunk count, offset, and null. copy the offset

Posted Image

-the objects area should be greyed out

Posted Image

-paste the offset you copied from the warthog and set the chunk count to whatever you want. set it to something low such as 1 to make it easy later on and hit save

Posted Image

-now at the bottom go options, refresh and go back to "objects"

Posted Image

-now there should be a object showing up(if you hit save), and because of the offset it will set it to whatever that original object is.

-now set the child object to whatever you want and the parent marker to something if you want. or you can leave it how it is. setting a parent marker is hard because you cant make new ones. theres only previous ones on the vehicle which changes the co-ords of doesnt always work. note that whatever you change here will change on the other object with the same offset. in my case the warthog.

generalgreavis likes this

Share this post


Link to post
Share on other sites

first, you said paste the offset you copied but where did you copy it from?

and could you tell me how you made the hell hornet maybe?(i will give you all the credit for it)

Share this post


Link to post
Share on other sites

first, you said paste the offset you copied but where did you copy it from?

and could you tell me how you made the hell hornet maybe?(i will give you all the credit for it)

Then read all of the tutorial...

"-right above that you should see chunk count, offset, and null. copy the offset"

Share this post


Link to post
Share on other sites

could you still help me out with how to add turrets where the hornets rotors are and what does chunk count refer to, if i put 2 will there be 2 turrets

Share this post


Link to post
Share on other sites

Ive tried this alot but it never works. I was wondering, when i copy and paste it (im trying to put a wriath anti air turret on a hornet) Do i have to null out the offset from the wriath for it to work?

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.