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Nobody

App
[Release]Devil360

8 posts in this topic

Welcome to first official release of Devil 360, the AIO modding program for Modern Warfare 2, Modern Warfare 3, and soon to come Black Ops 2. Be aware that you will need the .NET Framework 4.5 for the application to run, which will be included in the download. To connect to your console, you will need the SDK installed. XDRPC methods(Send command button) will not work on dash 14719 unless you use a earlier XDRPC DLL. The program has not been updated for MW2 Title update 0 unless we get a default_mp.xex for it to research.

Picture:

bc2bfdb2.png

Video:

To use this, first of all enter in your consoles address or name, and then if you want to test on Campaign/Special Operations, change Multiplayer to SinglePlayer, and if you are on TU20, leave it as Online, but if you are on TU0, then change it to Offline. Once connected, you can search for a DVar by clicking a random one in the listview, and then by typing. To edit a DVar just change the variable that comes up and press 'Enter'. Only press 'POKE' for the side options. Press GiveDefaultWeapon for the giveWeapon feature. Please give any feedback here.

Download Link: http://www.mediafire...jsi8ni9s8cu2ip2

Virus Scan:https://www.virustot...sis/1344993561/

Modern Warfare 2 is buggy, as well as Modern Warfare 3 TU0.

Edited by Nobody
AMD and Mclovin like this

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Looks nice, but you'll find most people here aren't into COD.

Are you a dev for this?(or THE developer)

and thanks for posting it here, I'll watch the video when my internet stops messing up

Edited by Mclovin

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Looks nice, but you'll find most people here aren't into COD.

Are you a dev for this?(or THE developer)

and thanks for posting it here, I'll watch the video when my internet stops messing up

The developer.

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oh wow, from the UI I thought it needed a whole team.

How long have you been working on it?

edit - I looked it up and I'm glad it's popular at se7ensins. I didn't know if you put a ton of effort on this for nothing or not.

Edited by Mclovin

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oh wow, from the UI I thought it needed a whole team.

How long have you been working on it?

edit - I looked it up and I'm glad it's popular at se7ensins. I didn't know if you put a ton of effort on this for nothing or not.

Around 20 days.

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I'm excited to see that you guys got this done. I remember seeing the original announcement on Se7ensins and I'm glad that it didn't turn into another failed project. Well done.

Nobody likes this

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Might want to make it so that you can atleast drag it around.

Add this XAML on top of the header controls (but behind the about, help and action buttons)


<Thumb
x:Name="headerThumb"
Opacity="0"
Background="{x:Null}"
Foreground="{x:Null}" Margin="0,0,0,0" Height="40" VerticalAlignment="Top"
DragDelta="headerThumb_DragDelta"
MouseDoubleClick="headerThumb_MouseDoubleClick"
/>

Then add this C# code behind (you'll need to include "System.Windows.Controls.Primitives"):


private void headerThumb_DragDelta(object sender, DragDeltaEventArgs e)
{
Left = Left + e.HorizontalChange;
Top = Top + e.VerticalChange;
}

private void headerThumb_MouseDoubleClick(object sender, MouseButtonEventArgs e)
{
if (this.WindowState == System.Windows.WindowState.Normal)
this.WindowState = System.Windows.WindowState.Maximized;
else if (this.WindowState == System.Windows.WindowState.Maximized)
this.WindowState = System.Windows.WindowState.Normal;
}

e: Also, I'm pretty sure those Resource Dictionaries/Styles are the ones I gave you from Liberty, so they are under GPL. Might want to check what the GPL asks you to do when modifying code from another application, just saying.

Nate the Great likes this

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Might want to make it so that you can atleast drag it around.

Add this XAML on top of the header controls (but behind the about, help and action buttons)


<Thumb
x:Name="headerThumb"
Opacity="0"
Background="{x:Null}"
Foreground="{x:Null}" Margin="0,0,0,0" Height="40" VerticalAlignment="Top"
DragDelta="headerThumb_DragDelta"
MouseDoubleClick="headerThumb_MouseDoubleClick"
/>

Then add this C# code behind (you'll need to include "System.Windows.Controls.Primitives"):


private void headerThumb_DragDelta(object sender, DragDeltaEventArgs e)
{
Left = Left + e.HorizontalChange;
Top = Top + e.VerticalChange;
}

private void headerThumb_MouseDoubleClick(object sender, MouseButtonEventArgs e)
{
if (this.WindowState == System.Windows.WindowState.Normal)
this.WindowState = System.Windows.WindowState.Maximized;
else if (this.WindowState == System.Windows.WindowState.Maximized)
this.WindowState = System.Windows.WindowState.Normal;
}

e: Also, I'm pretty sure those Resource Dictionaries/Styles are the ones I gave you from Liberty, so they are under GPL. Might want to check what the GPL asks you to do when modifying code from another application, just saying.

No, I have made everything from my own knowledge. I used the effects property for the border and the controls from the regular toolbox. I'll try the moving effect though, thanks.

Update added! v1.0.2.0

What's new?

Gamertag Poker

Load CFG files. Make a new text file and add commands to each line such as: c "ohaithar; this was made with Devil360!"

Should be prompt to update as soon as you load up the program.

6270e97f.png

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