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vonkova

Modding
Modnight Videos 4/13/13

17 posts in this topic

As you may know by know, the staff hosted a modnight to announced something very special. For those who have missed the modnight, I have taken the liberty on recording some gameplay.

 

Notice: If you are not a fan of techno, please mute the videos. There is no need to post hateful comments referring to the music choice. We all like something different. In this case, I enjoy techno.

 

Here are the videos, enjoy :biggrin:

 

http://www.youtube.com/watch?v=mSkj5mIVXxc

http://www.youtube.com/watch?v=2pagXYWA2aE

 

http://www.youtube.com/watch?v=Prl-XihyL4Y

http://www.youtube.com/watch?v=TIZgjlxNix8

Edited by vonkova
JJIJR and The404Spartan like this

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This looked fun, I hope we have another one soon since I could not make it to this one.

You should, it was amazing. I hope we do this every once and a while.

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i see you like that terra's theme dubstep :tongue:

 

Indeed I do sir, indeed I do lol.

 

So you were the one killing people trying to get to the longswords. You troll :smile:

 

Maybe..... :P

 

Awesome!!

Part 2 and 3 are blocked in my country. :( any chance of a re-upload with different songs?

I could, but I personally dont want to go through the editing again so I may just upload the raw footage with original ingame voice chats. If that's fine with you. I may make the tron one shorter though as its 10 mins long lol.

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the next one we should have the blizzard (snowy forge world) in it  :smile:

I agree.

 

Awesome!!

Part 2 and 3 are blocked in my country.  :( any chance of a re-upload with different songs?

 

I removed part 2-3 and added one without music so you should beable to view it now.

Edited by vonkova

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too bad nobody recorded the first reactions to tag injections. It was basically me just saying "I thought there weren't longswords on forge world" and either AMD, Dovahkiin, or zedd replied with "there weren't"

Stormz and D3FEKT like this

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too bad nobody recorded the first reactions to tag injections. It was basically me just saying "I thought there weren't longswords on forge world" and either AMD, Dovahkiin, or zedd replied with "there weren't"

I did, but then once the shooting happened was way to laggy so I binned that clip.

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I did, but then once the shooting happened was way to laggy so I binned that clip.

Protip: do not poke the Assault Rifle's firing effect to an object when with a large group of people...

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Protip: do not poke the Assault Rifle's firing effect to an object when with a large group of people...

or if you do change the firerate, lol

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or if you do change the firerate, lol

Yeah but even when I swapped the nade projectile on the Spire mod it still lagged. Best to just make a Forge map ahead of time.

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Yeah but even when I swapped the nade projectile on the Spire mod it still lagged.

Protip: do not poke the Assault Rifle's firing effect to an object when with a large group of people...

Probably because that made people spawn pelicans/sabres partially inside the map geometry lol. You should have changed the z spawn coords, anything getting stuck inside bsp creates massive lag.

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too bad nobody recorded the first reactions to tag injections. It was basically me just saying "I thought there weren't longswords on forge world" and either AMD, Dovahkiin, or zedd replied with "there weren't"

And the rest of us being silent because someone told everyone about what he found in objectives while creating a map, an hour prior to the game night. (Should have just poked the sandbox instead of already having it as an option, no one would have accidentally spawned it while messing with the maps :tongue:). Edited by MBP

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And the rest of us being silent because someone told everyone about what he found in objectives while creating a map, an hour prior to the game night. (Should have just poked the sandbox instead of already having it as an option, no one would have accidentally spawned it while messing with the maps :tongue:).

 

That's probably my fault for keeping the test cloud up so long.

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That's probably my fault for keeping the test cloud up so long.

Meh, it doesn't even matter at this point. The reason why we didn't add another tag or poke the Sandbox is because we just overwrote the 1x1 block model tag (IIRC) instead of going through the trouble of injecting more data into the map. Either way I would imagine it was a surprise for you at some point, even if we couldn't surprise everyone at the same time like we had hoped.

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