Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to Xbox Chaos: Modding Evolved

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Sign in to follow this  
Followers 0
sbckz

Support
Injecting .blf Files In Assembly

11 posts in this topic

After editing an extracted .blf from assembly I saved it as a jpeg wit the same size...
Then when I go to inject the jpeg assembly gives me this error: The blf image failed to inject, invalid image type it has to be a jpeg (JFIF in header)
What does that mean how to make it work?

Share this post


Link to post
Share on other sites

Assembly looks for "JFIF" in the header, and many editing programs do not save jpegs that way anymore.

Share this post


Link to post
Share on other sites

Paint exports Jpeg files with JFIF header if I remember correctly. So you could use that.

I even tried saving it as a .jfif and it still didn't work.

Share this post


Link to post
Share on other sites

Same here I tried saving/editing with photoshop and also paint without any luck
Even tried saving the image as a .jfif and that did not work either

Share this post


Link to post
Share on other sites

Well I was able to just use ascension's blf editor but I was just hoping to be able to use just Assembly, haha

Share this post


Link to post
Share on other sites

If you guys ever think you've found a bug in Assembly (like this one), then please report it to us using GitHub's issue tracker. Yes, you have to make an account on there to use it, but it really makes things a lot easier for us developers. :smile:

 

You can even post questions you have on how to use the program (not modding-help-related questions) in there if you label your issue correctly.

Share this post


Link to post
Share on other sites

I should remove that JFIF check, and leave wether it works up to the user's competence. 

Share this post


Link to post
Share on other sites

I should remove that JFIF check, and leave wether it works up to the user's competence. 

Maybe we could just add more possibilities to the header check.

sbckz likes this

Share this post


Link to post
Share on other sites
Sign in to follow this  
Followers 0