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amininshassi

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H3 Odst: Board Phantom Like Mickey Does

37 posts in this topic

Is there any way that you can board an enemy phantom dropship the same way mickey does by modding? I know how to drive the phantom, but I'm just curious to see if you can board the phantom and immediately enter the driver's seat just like mickey does.

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Are you trying to use the same animation as Mickey or just hijack a phantom like you would a ghost?

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Wait. Mickey uses an animation to hijack the phantom?

 

I thought all he did was enter the phantom, and then a script would play the dialogue of him hijacking it, i didn't realize that there was actually an animation of him doing it.

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I wonder what properties the sc150.map file uses to allow mickey to board an enemy phantom and shoot the brute off the driver's seat?

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i dont think its possible to do unless ai or player is in the phantom. when there is no driver the thing flops all over the place :/ also i think when i you inject phantom the effects of the grav lift and lighting and stuff is nulled 

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If it is a script that makes mickey board the phantom, then how could I make the script work for players instead of just mickey?

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Mickey doesn't even do anything though, he goes up the lift and instantly becomes the driver, while some sounds play to make it sound like he killed the brute driver.

But regardless, the script makes the marine biped play the animation "combat:rifle:phantom_pc_enter".

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So how can I make the combat:rifle:phantom_pc_enter animation and the grav lift work for the biped you play as (odst_recon)?

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Is there a way to at least play as mickey instead of the normal character on Kikowan Station to hijack a phantom?

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-snip-

Oh whelp... Yep now I feel stupid... Haven't played ODST since I have beaten it the first time. .-.

Edited by OrangeMohawk
snipped pic

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