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OrangeMohawk

C#
Master Xml Studio (Beta)

1 post in this topic

Howdy everyone, today I'm bringing you my latest programming project. Master XML Studio is aimed at assisting in the modification of final_master_xml.dat in Fallout 3 and Fallout: New Vegas for Xbox 360 (possibly other Bethesda games too? The only other one I checked was Skyrim which does not use this file type). The file type stores the XMLs compressed (as in no line breaks or indents), and this will automatically expand them for viewing or extracting.

 

Current features

  • View individual XML files in-program
  • Extract any of the files to your computer in the expanded format

Planned future features

  • Manipulate existing files
  • Change file order
  • Inject new files

 

Onto some pictures:

 

10544004574_44e9d84410_o.png

10543967795_028f0b3bee_o.png

10543373663_e48d39dfcf_o.png

10543374173_91263f8768_o.png

 

Known Issues

  • There is an array of bytes (0xEF 0xBB 0xBF) found throughout the final_master_xml file between certain nodes. I couldn't figure out the purpose of this, so the program is set to ignore those bytes as it messed up the expansion process.

I hope you guys find good use for this!

 

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