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Maurohq261

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Please help with the Tag injection in Forge Mode

11 posts in this topic

hello, took time looking for someone to help me with this ....

 

As you can see in the video, the guy uses the forge mode to spawn AI (or bots), as this is something eh seen exchanging a few tags is a program there all weird and then inserting the .map file, but I do not know anything, please no one can upload the .map file of that forge mode?? please ...

 

Excuse my bad english, i am from Venezuela....

Edited by Matt

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hello, took time looking for someone to help me with this ....

 

As you can see in the video, the guy uses the forge mode to spawn AI (or bots), as this is something eh seen exchanging a few tags is a program there all weird and then inserting the file, but I do not know anything, please no one can upload the file that forge mode?? please ...

 

Excuse my bad english, i am from Venezuela....

Download the map from this site http://blamdepot.com/

Edited by Sebo7

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what I mean is that in the video the guy has to make AIs appear (as elites, and floods that) instead of objects as usual scenario in forge mode.

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what I mean is that in the video the guy has to make AIs appear (as elites, and floods that) instead of objects as usual scenario in forge mode.

You're wondering about a custom forge pallet that can spawn them? 

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You're wondering about a custom forge pallet that can spawn them?

Yes, something like that video.... Spawn AI's with the forge mode..... And create my own Match in mp maps....

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Yes, something like that video.... Spawn AI's with the forge mode..... And create my own Match in mp maps....

This map was converted from Campaign , the map is the covenant. The thing he did was that he injected the tag mulg.tagc and wgtz.tagc and fixed a new forge list in one of those tags. After that he did go to the tag SCNR and changed it to multiplayer he did the same to the mapinfo.

Edited by Sebo7

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This map was converted from Campaign , the map is the covenant. The thing he did was that he injected the tag mulg.tagc and wgtz.tagc and fixed a new forge list in one of those tags. After that he did go to the tag SCNR and changed it to multiplayer he did the same to the mapinfo.

you know how to inject these tags? is that I already tried but eh I think I have improperly installed or misconfigured program ..... what I want is to do what that guy ... in multiplayer maps, edit them with forge mode and put the Ai's forge the same way ...

 

in this picture also shows what I mean, the forge mode is used to spawn bots

index.php?app=downloads&module=display&s

Edited by Maurohq261

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Hmm. Not really understanding what you meant, but I will give it a shot.

A brief over view, meaning I might be skipping over stuff.

In [scnr] there are different palettes

IE.

Weapon palette

Vehicle palette

Etc..

You can changed what is referenced to these.

You can add a new chunk and click the drop box and find [bipd] class and select the bipd you want

Or you can expand the map using mapexpand (tutorials on this site for it)

and add the offset to biped palette.

If you inject a bipd make sure you inject the char to it

Ie- if you inject the odst bipd inject the marine char

Now, if you wanted them to shoot at you

You'll need to inject the flood infection forms and the flood infection form char

Null the proj of the ar, go to the firing effect click the arrow it will bring the ar firing effect tag up

Look for "Anticipated Tag Class Note"

Change the Anticipated Tag Class to "char". Under Anticipated Tag Class,

There is spawned tag search for the injected flood infection form char.

You will also need the ai executable that Zeddie has on this website

the flood will infect the bipds

Edited by Lehvak

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