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oVR

Modding
Gametype Concept: Blitz Ball

2 posts in this topic

This would use Ricochet as a base but Grifball design.

 

Basically recreate Football entirely.

 

At the start of a round the QB has the ball and can throw it. All players can sprint except for linemen. 

 

Running the ball to the endzone is worth 6 points. Trowing the ball through the hoop is worth 1 point. 

 

Jumping is disabled by default(max gravity) but when going for a field goal the defense can jump to try and intercept. Probably have the gravity traits not applied when the QB is holding the ball so that way when it is throwabe the defense can intercept it.

 

Set all the yard lines on the field as hills with user data set to -50 to 0 and 0 to +50 and check where the ball is and by which team to determine if they get a first down and how much yardage was covered.

 

Each round is 4 min. 4 rounds total.

 

 

Just need to conceptualize a way to reset the field mid round. Spawning the players and balls around the map, etc.

 

IDK i thought the idea was cool and worth sharing.

Edited by oVR

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