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Teancum

Loose files >>> Games on Demand container?

3 posts in this topic

So, I've been working on mods for Cars: Mater-National on the PC (yeah, laugh away, I know it's a kid's game, but half the reason is so my kids can watch ;) ). Anyway, having contacted the tools developer from Rainbow Studios (now defunct) he said it's a straight port of the 360's assets. So I dumped my 360 version and sure enough, all the files match.

 

But here's the crux of the problem. Stinkin' FATX only allows 32 characters in a filename, and some are longer than that, so the only way I can port the mod to 360 is to have it in a Games on Demand container before transferring it back to my 360. So what I'm wondering is if there's a way to ADD files to an ISO (not just replace) that I can then use ISO2GOD with, or if I can convert the files loose into a container. I'd have to rebuild it each time I wanted to update the mod, and it could only ever be for me given the nature of how I have to build it, but at least I'd be able to play with my kids on the big TV instead of them crowding my PC.

 

Any ideas?

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I ain't no modder/computer programmer, but le fluffie has a great user friendly package creator. I experimented with it as I was trying to make an texture pack, but I kept failing do to the lock id can't be changed in it properly. ;( Oh well. 

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if you have a jtag/rgh you could run the files from a FAT32 usb on your xbox. if not, you could get a PC-VGA to HDMI converter cable.

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