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Caeser

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Extracting Tags Problem

7 posts in this topic

Get a copy of 070_waste.map and place it in the folder you used as your resource cache. As it says it should be on your desktop. My guess is that the odst requires raw or tags from that map. 

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another problem i injecting the pelican from another campagin map, but it keeps falling threw the map and i cant drive it, why does this happen? :o

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2 hours ago, Caeser said:

another problem i injecting the pelican from another campagin map, but it keeps falling threw the map and i cant drive it, why does this happen? :o

if you read the description

I was rushing so I forgot to do somethings
1 - In the vehicle tag under the "seats" block I forgot to change the 
"seat animation" to something else like "warthog_d"

2 - The pelican is gonna fall through the map on spawn: look at this http://www.xboxchaos.com/topic/4389-a...

3 - in order to grab the object you are gonna have to add properties by click the plus next to the block and add one and hit reallocate

Edited by Lehvak

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5 hours ago, forerunner569 said:

Get a copy of 070_waste.map and place it in the folder you used as your resource cache. As it says it should be on your desktop. My guess is that the odst requires raw or tags from that map. 

This shouldn't matter. All that matters is that Assembly points to the resource cache maps folder. 

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