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Generalkidd

Anniversary
[Tutorial] Flycam During Cutscenes On Anniversary

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Not sure if many people are interested in modding or exploring Halo Anniversary, but for those that are interested in exploring around during cutscenes, it's actually possible with the debug flycam. Normally you can't use the flycam during cutscenes, you simply won't have any control over it, but there is a small glitch you can do to fly around during most cutscenes and I figured I'd share that info here for those who are interested. So first off, you need to make sure you have debug mode enabled for Halo CEA, you can do that with this tutorial here:

http://ibotmodz.net/forum/topic/20975-halo-ce-debug-mode/

Assuming all that worked out for you and you have access to the debug menu, there are a couple things you can do now to achieve flycam during cutscenes. Now not 100% of these steps are totally necessary, it's possible some of them can be skipped. Anyways, if it's purely an intro cutscene you want to explore, then from the main menu, bring up the debug menu, under debug enable show camera coordinates, then initialize Kinect skeleton tracking, then reloadLibPS. It's possible the last 2 steps aren't necessary but I haven't fully tested it yet.  Once the cutscene starts up, simply hold down RB to start the flycam and you'll be able to fly around during the cutscene. This only works for intro cutscenes. For other cutscenes, including intro cutscenes, wait for the cutscene to startup, hold down RB to activate flycam, the HUD will appear again but you'll have no control, then press LB+A to switch to gun fly mode. After that, I'm not sure if this step is absolutely necessary but it seems to work better for me, bring up the debug menu and save a checkpoint. After that, switch back to first person mode with the flycam button (RB). You'll know you're back in 1st person mode when there's no more HUD on the screen. At this point, all you need to do is skip the cutscene. It will fade to black for a second but the cutscene will still be going on and you can activate flycam now to fly around during the cutscene.

Hope this tutorial helps anyone that's interested. Unfortunately this method only works on intro cutscenes and skippable cutscenes (not 100% of skippable cutscenes either). Any cutscene that doesn't fall under those two criteria will not work. I've been trying to figure out a way to maybe make unskippable cutscenes skippable so that the flycam can be used during them but so far I've yet to find anything. Of course if anyone knows anything about that or figures anything out, feel free to reply to this and I'll update this tutorial a bit. Otherwise, I'll keep trying to figure out if there's any way to skip the unskippable cutscenes or if there's another way to use the flycam during those cutscenes.

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