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The Vengeful 'Vadam

Modding
Is it possible to give Brutes active camouflage and energy shields?

4 posts in this topic

I'm trying to make a Stalker variant for Reach Evolved, and I'm using Exodus as my test map. I made a new variant of Brute in its .hlmt, then duped the brute_major char tag, changed the variant name to Stalker (already had the string in the map files anyway, assuming leftover from H3), set the variant index to 2, then gave it the Active Camouflage equipment. However, when spawning one ingame, they remain visible and don't use active camo. How would I go about changing that?

On the subject of non-Chieftain Brutes, is it possible to give them energy shielding, and what would I need to do for that?

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I would assume it could work, based on the fact that Engineers work. I would look at their bipd, but I'm away from my PC (It's storming 'tropically' here) for now.

 

Perhaps you can even get a Brute to use the same behaviour as an Engineer with a very small radius? I haven't seen how it works yet, but I want shielded enemies in my mod too so it's in the agenda.

 

If I recall correctly, energy shields require a specific model of the character to work, perhaps such models are specific to the maps that have Engineers? I wouldn't be surprised.

 

Either way, if this helps at all, please share if you figure it out. Best of luck. 

Edited by ReteroX

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Welp, I've since had no luck with this endeavour. I tried copying functions, which resulted in a crash and I've looked over the Engineer bipd with no success.

 

Hopefully someone figures it out. 

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On 11/12/2019 at 8:45 PM, ReteroX said:

I would assume it could work, based on the fact that Engineers work. I would look at their bipd, but I'm away from my PC (It's storming 'tropically' here) for now.

 

Perhaps you can even get a Brute to use the same behaviour as an Engineer with a very small radius? I haven't seen how it works yet, but I want shielded enemies in my mod too so it's in the agenda.

 

If I recall correctly, energy shields require a specific model of the character to work, perhaps such models are specific to the maps that have Engineers? I wouldn't be surprised.

 

Either way, if this helps at all, please share if you figure it out. Best of luck. 

Oh my God that is such a good idea... I've been wanting vehicles to give their riders shields... You are a genius. 

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