Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to Xbox Chaos: Modding Evolved

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Nate the Great

Official Videos/Screenshots Of Your Mods

2,442 posts in this topic

Yeah, I get the black texture alot, then after a few black textures it just freezes.

Mine just doesn't change, but when it does it's either invisible or there's serious lighting problems with it.

Share this post


Link to post
Share on other sites

You know it is funny because i may have concocted a way to actually do the bitmaps in real time. but it doesnt work every time. But when it does happen i am able to poke them one after another, makes finding tags very easy.

Share this post


Link to post
Share on other sites

You know it is funny because i may have concocted a way to actually do the bitmaps in real time. but it doesnt work every time. But when it does happen i am able to poke them one after another, makes finding tags very easy.

Poking the texture of an un-spawned forge object and then spawning it in forge?

Share this post


Link to post
Share on other sites

Poking the texture of an un-spawned forge object and then spawning it in forge?

No dude, like real, real time, but i cant get it to work atm. when i get it working i will post a video of it.

Share this post


Link to post
Share on other sites

You know it is funny because i may have concocted a way to actually do the bitmaps in real time. but it doesnt work every time. But when it does happen i am able to poke them one after another, makes finding tags very easy.

You mean by attaching them to lights, or rain?

Share this post


Link to post
Share on other sites

You know it is funny because i may have concocted a way to actually do the bitmaps in real time. but it doesnt work every time. But when it does happen i am able to poke them one after another, makes finding tags very easy.

bitmaps reload in memory most of the time, usually helps if the object isnt on the map when its changed but they will change. bitmaps are differeny from shaders with how they load

Share this post


Link to post
Share on other sites

Are those last two pictures of a placeholder or something?

Looks to me like a cut teaser. There is no entry for it so I had to swap name/description IDs.

Share this post


Link to post
Share on other sites

Some Unused Beta Stuff

[snip]

And I think I've mentioned this before:

[snap]

Do you have a download for the beta for jtags?

Share this post


Link to post
Share on other sites

got around to messing with a few things, and managed to get turrets animations to carry through, so i made a warthog with threads that actually runs.

2012-02-2805-27-49.jpg

will get a video later so you can see it better. although this is all realtime for for the time being until i optimize it there wont be a patch

Share this post


Link to post
Share on other sites

Do you have a download for the beta for jtags?

Warez and no, I do not.

Should be easily obtained still via your XBL download history if you were in the beta.

Share this post


Link to post
Share on other sites

Warez and no, I do not.

Should be easily obtained still via your XBL download history if you were in the beta.

Well it was on my old xbox befor it rrod so I'm out of luck then

Share this post


Link to post
Share on other sites

Well it was on my old xbox befor it rrod so I'm out of luck then

Not if you have the same xbl account as you did then, or still have the credentials for the account you downloaded it with

Share this post


Link to post
Share on other sites

got around to messing with a few things, and managed to get turrets animations to carry through, so i made a warthog with threads that actually runs.

2012-02-2805-27-49.jpg

will get a video later so you can see it better. although this is all realtime for for the time being until i optimize it there wont be a patch

Hey if you never make a patch could I try making one like it ?

Share this post


Link to post
Share on other sites

Not if you have the same xbl account as you did then, or still have the credentials for the account you downloaded it with

My account got banned. :P

I don't even want the beta anyway. There's nothing significantly different, Halo 2 however...

Share this post


Link to post
Share on other sites

My account got banned. tongue.png

I don't even want the beta anyway. There's nothing significantly different, Halo 2 however...

I forgot that possibility! Mine did too back in August.

Well as far as I can tell some people might want the Reach beta because it has tags named, there are some different classes in the maps than in the retail versions, and I do believe there is a mongoose built into Sword Base on the beta. Its not that hard to find floating around on the internet anyways.

I sadly don't even have compatibility files or any original xbox games on my RGH, much less Halo 2 beta.

Share this post


Link to post
Share on other sites

My account got banned. :P

I don't even want the beta anyway. There's nothing significantly different, Halo 2 however...

I wish I had the halo 2 beta but xbox 1 games don't work on my jtag anyway

Share this post


Link to post
Share on other sites

You tried using the modded compatibilty files right?

Ya it doesn't work idk y it really sux

Share this post


Link to post
Share on other sites