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selyb

Multi-Utility Mod By Selyb

204 posts in this topic

ShowLimitedRaceMenu I think.. If that doesn't work, you can try ShowRaceMenu but everything I have read says this can break your game.

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Ok thanks also is there anyway i can Use the placeinfront to place a house and go into it and edit it and make it mine? and if some please explain how

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yes

after 20 minutes of trial and error, i finally was able to spawn in some bolts form dawngaurd. I didn't know that i had to use the letter to describe which dlc so i was putting "10/11" in front of the ID. Thanks for the help! Amazing mod, works wonders.

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Thank you. It is very rewarding to know that so many people enjoy this mod.

Could it be possible to convert this mod to GOD form? The reason I ask this is because my jtag rip has trouble loading mods that aren't in GOD form. My mod doesn't crash when I use it, it just doesn't show up and it doesn't load any other mod. Any help would be great, Thanks! :smile:

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Could it be possible to convert this mod to GOD form? The reason I ask this is because my jtag rip has trouble loading mods that aren't in GOD form. My mod doesn't crash when I use it, it just doesn't show up and it doesn't load any other mod. Any help would be great, Thanks! :smile:

The DLC file is GOD compatible. You don't need anything else. You have some other mod that is causing the others not to load.

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The DLC file is GOD compatible. You don't need anything else. You have some other mod that is causing the others not to load.

No I don't think that's right. I only ran the multi utility mod and no other mods, yet the multi utility mod isn't there. I fixed the other mods not loading but the multi utility mod isn't loading. Am I looking in the right place, by the powers menu you mean the one under Magic and that crap right? If not I will feel like a total retard!

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When you said "not showing up" I thought you meant the Add ons menu on the title screen. Not showing in-game is a whole different story. You are looking in the right place. How long does it take to load your game? If scripted events are running really sluggish, it might just take a long time for the quest script to give you the power. If you can't get it to work, I could upload a different version that adds the power in a different way.

Edited by selyb

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When you said "not showing up" I thought you meant the Add ons menu on the title screen. Not showing in-game is a whole different story. You are looking in the right place. How long does it take to load your game? If scripted events are running really sluggish, it might just take a long time for the quest script to give you the power. If you can't get it to work, I could upload a different version that adds the power in a different way.

By not showing up in one of my previous posts, I did mean the Add-ons menu. though I fixed that ( turns out the title update wasn't loading but whatever ) anyway, I installed v4.0 of you multi-utility menu and it worked. I fixed what went wrong before but can't get the latest version working. Guess I will just stick with v4.0 of the multi utility mod. :blush:

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I can't reset a quest from Dragonborn. I've searched for the ID of the quest on the Internet but I guess the problem is that the ID is not in hexadecimal. I converted ASCII characeters to hexadecimal characters but it seems it doesn't work. The ID I'm using is "DLC2MH01" (retaking Thirsk) which I converted to "44:4c:43:32:4d:48:30:31". Does, one more time, how many mods I have installed on my console and the order it loads them matter? I mean, if Dragonborn is DLC4 on my console, what should I write? Thanks in advance.

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You get a A for effort, but your idea is completely wrong :-p

I know the original post has alot of information but this is covered in it. The quest ID will not be in hex. The FormID of the quest will be in hex. Each quest has a Name, Quest ID, and a FormID. The Name is what you see in-game. The Quest ID is what you find on UESP or Wikia that look like MQ101 etc. The FormID is a hex number which is like an index number for this object in the esm.

Unfortunately, the sctipting system in Skyrim is so limited, there is no way for me to manipulate a quest by entering the name, nor is there a way to output the name of a quest for which you have entered the ID. What you need to do is download SkyEdit or TESVSnip. You will then need to extract Dragonborn.esm from the DLC file and load it into SkyEdit/TESVSnip. You then need to search for the quest ID.

When you have the FormID you need to look at the load order in the Add-Ons menu and count from the bottom up. Convert this to hexadecimal and replace the first two numbers of the FormID with it. This should be the number you enter in Multi-Utility.

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Thanks for the answer, selyb. If I did that, I would get a AAA for effort. Hahahaha. It's a side quest so it isn't worth it. It would be easier for me to port my savegame to PC and use the console commands. In that case, I would have to wait until Dragonborn DLC is released for PC but, as I said before, it doesn't really matter. I was trying because I thought it would be easier. Thanks again.

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I've merged the specified folders ("content" "data"), yet when I look in my powers menu in the game I don't see anything. I'm not too experienced with JTAGs; are there any simple mistakes I might have made that you can think of?

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Great Mod. Would it be possible for you to add the add to faction command "addfac" so you can marry anyone?

I can add this easily but since my mod has no targeting capability you will have to enter the formid of the actor you want to modify. I will try to get to it tonight or tomorrow.

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I can add this easily but since my mod has no targeting capability you will have to enter the formid of the actor you want to modify. I will try to get to it tonight or tomorrow.

No problem and thank you.

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