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Dungeon Quest Awareness By Darkwolfn1

3 posts in this topic

Disclaimer: This use of this mod requires a modified console. Neither the author(s) of this mod nor I condone piracy. By downloading and using this work, you agree that you take full responsibility for the use or misuse of these files. The mod author(s) and myself are relieved of any liability associated with how you use or misuse these files.

Disclaimer for the mod author(s). While I may have received permission to repack and rehost these files, the author(s) of this mod has(have) not expressed approval of illegal or unethical activities including but not limited to Breaking EULAs of Microsoft, Sony, or Bethsoft. Therefore the mod author(s) can not be held responsible for any use or misuse of these repacked files.

Note from the mod author(s): These files were designed to be installed on PC. Any and all support for this conversion will be kept here. Do not contact the author or post on the nexus forums, steam website, or bethsoft forums with any problems that arise from using this mod.

This mod requires a JTAG/RGH console. If you don't know what that means then you don't have one. If you want more information on it, use your favorite search engine. If you need help installing converted mods, refer to selyb's tutorial. If you would like to try to convert mods yourself, refer to selyb's other tutorial.

Do not make requests in a release thread. If you want to request a conversion, make a request thread.

Dungeon Quest Awareness by Darkwolfn1

This is a link to the original mod release page.

No changes Direct conversion of PC mod to xbox360 DLC

[Description]

Skyrim's best feature is exploration. Unfortunately, exploring some dungeons before you get the related quest can potentially break that quest line; which can be discouraging for a would be adventurer.

So that you can more freely explore, this mod will change the map markers and area location of dungeons that contain major quest. That way, you will see at a glance whether you can dive into a new location you have just discovered, or whether you might want to wait until receiving the related quest first.

This is accomplished by updating the location marker for these areas with (Quest - 'Quest chain location'). This will be visible on the map, and when you first discover or enter an area. The 'Quest chain location' will be either the town where you can start the quest, or the faction that quest belongs to (ex: Thieves guild, College of Winterhold, ect). A few locations are also marked with 'Locked' as you can not complete the dungeon until you have the specific quest.

This mod only includes the information for major quest that rely on one specific dungeon location. Radiant quest, bounties, misc quest, are not marked. Also, in the spirit of having as few spoilers as possible, major quest that can be found locally at a dungeon entrance are also not marked, so you can discover them naturally.

If you enjoy this mod please go to the original release page and endorse it or express your gratitude in a post.

v1.0 Confirmed Working by me

Download From: http://www.mediafire...j7cjlbdf2mpcn4s

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