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Twiztid

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About Twiztid

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  1. Gametype

    out of curiosity, would adding teams to headhunter be possible? love headhunter and miss playing team headhunter alot. also i've converted a good majority of the maps to be compatible with headhunter if anyone's interested i'd be glad to post them.
  2. Modding

    understandable, i'm nowhere near technical enough to handle this myself which is why i posted my full idea hoping someone would like it to take over the project themselves but its good to know making an actual "godzilla" is possible would work for great asthetics
  3. Modding

    ok so i been playing more with parent/child mods and came to discover you can't really do what i had in mind as all pieces auto center themselves on the parent, plus i'm noticing everyone seems busy working on there own things to have time to help me get this created so i thought i'd just share my idea and maybe someone else would take it over. i call it RUN! ITS GODZILLA!!! ok so the human players get 1 life per round and all spawn on mongooses in a giant city, while the zombie spawn in or near a giant mantis(scaled to max) my idea was to add flashing lights for eyes and make a tail and spikes to make it look more like godzilla but as i said this seems impossible. the humans drive around the city avoiding godzilla while he tries to kill them (human kills worth 10 pts.). at the 30 seconds remaining mark a hill or rally point will spawn in the middle of the map and any remaining humans (if any) will then have to race for this hill which will be worth 50 pts. and will end the round. so there you have it, i can still build the city but i'll never be able to finish the mods, if anyone finds this interesting feel free to take it over
  4. Gametype

    i converted a couple default maps but i would love to see some forge maps made directly for it
  5. Gametype

    been sooo hyper for this ever since i seen vid is there a map variant for it?
  6. hopefully this can be done, and someone will help. i have what i think is a great idea (i came up with it after messing around with the Machinima mod gametype) all the options i need i have seen in other mods but i need them all in one what i need is: first of all i need this done on infection(mod preferably so zombie weapons can be changed) the force-spawn in vehicle mod from race and rocket race mods vehicle scaling + parent-child mod from machinima mod the "checkpoint" mod from rocket race i need all the humans to spawn inside mongooses while the alpha zombie spawns on foot(with full vehicle usage) the humans need to be teleported to mongooses if they jump off much like in the race mod, and if possible make it so alpha cannot get out of vehicles once he gets in, theres a few other ideas i have and possible additions and also questions on the limits on whats possible. first off if anything i need done here in not possible let me know and i will try to work around it, second if theres anyone whos willing to help make this a reality i'd be happy to give you full credit for all work you've done as well as a personal invite to all beta tests i do.
  7. awesome, tysm
  8. do we need to be able to mod to be a member? or can we just be supporters? i ask because i lack the skills to mod myself but just love all the modded gametypes coming out for halo 4, and have a ton of ideas for others that i cannot bring to life myself and i came hoping this site could help, but if you need to be able to mod to stay feel free to delete me and i'll look elsewhere.