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Chrisco93

.MAP
Special Projectile Trick For Xlink

14 posts in this topic

This is only if you have RTH and if you go on Xlink

Ok so what this does it if you are host and change the projectial EVERYONE will be able to see the proj.

So first open your map in alteration.

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Push Ctrl "C" To Coppy This Number

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Now Go To The Worthog Troop Effect That You Used.

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Push Ctrl "V" To Paste That Number in This Box

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Then You Can Change What You Want To Shoot Out Right Here

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And There You Go. This Makes Xlink SO much more fun

damini3 likes this

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umm to much wrk no thanks i say make a plugin =)

Its actually not as long as you think it would take. And once you actually get it done, it takes like 5 seconds to change the projectile.

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umm to much wrk no thanks i say make a plugin =)

I dont think you can make a plugin for this. if you could it would have already been done. Also this involves the nulling of a usual figure making it hard to make. This is why you much do it manually.

As it has been said before, dont be lazy, also once you do it twice or three times for the most. You will memorize it easily.

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On the proj itself, without changing it like that. When I'm host I can just change only the proj of the weapon and everyone says they see it. I just make people join when im in the game.

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I thought all you had to do was change the prediction of the weapon to none (Under barrels) Correct me if I'm wrong. I haven't tested this

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I thought all you had to do was change the prediction of the weapon to none (Under barrels) Correct me if I'm wrong. I haven't tested this

There are more than one way of doing this. I believe this is the preferred way as it is more reliable or works better or something...

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On the proj itself, without changing it like that. When I'm host I can just change only the proj of the weapon and everyone says they see it. I just make people join when im in the game.

you can do both ways, this way will however allow you to choose the projectile speed and angle, so it you wanted to say shoot cones at someone instead of a normal projectile.

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