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Hi Lord Zedd,
First of all thx for the amazing work you did on Halo. I'm from the old skool splitscreen era and thanks to you, me and my mates can enjoy Halo firefight/campaign with 4 players on one console.
I have 2 xbox rgh and i was wondering if we could play Firefight with more then 4 players co op. Today i saw your video of Halo reach and that looked amazing. Is it possible to send me your latest mod concept? I know that there are issues but the idea alone is amzing, even with some flaws. Please let me know if you are willing to share this mod.
Thx again for your amazing work for this community! Kind regards from the Netherlands,
M87
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Hi there. So the tooltips in the latest Assembly says that an AI char interpolates between the 1st and 2nd firing pattern block based on its 0-1 accuracy. However, most covenant weapons have 4 firing pattern blocks, so what are the 3rd and 4th firing patterns for? Through some in-game testing (in firefight), I think I have confirmed all of the following theories to be false:
- patterns 0-3 used sequentially between accuracy 0 and 1 (pattern 3 is not used on accuracy 1 ever)
- patterns 2-3 replace patterns 0-1 on heroic or legendary (legendary AI on accuracy 1 still uses pattern 1)
- patterns 2-3 are for USNC characters using covie weapons (I gave an ODST a needler and he used the same pattern as the grunt I took it from)
My only untested theory is that one pair is for campaign and the other is for firefight? But i doubt it.
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hi. greetingts lord zedd. ive updated my halo 4 xex with default.xexp. (tu10) . do you have any patch to enable theater in campaign again for that TU? i´ve found this Halo 4 Checks Removed and Unlock All XEX PPFs for TU7. (not aplicable) . i will thank you if you give me some info about. (i got banned console so i dont have xbox live) . greetings