Content:
Slate
Blackcurrant
Watermelon
Strawberry
Orange
Banana
Apple
Emerald
Chocolate
Marble
Background:
Slate
Blackcurrant
Watermelon
Strawberry
Orange
Banana
Apple
Emerald
Chocolate
Marble
Pattern:
Blank
Waves
Notes
Sharp
Wood
Rockface
Leather
Honey
Vertical
Triangles
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About Gamecheat13
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Dreamcrusher
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Mnbvcxz098 started following Gamecheat13
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FlamingRabbit liked a post in a topic: Halo 3 Forge in Campaign Project
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FlamingRabbit liked a post in a topic: Halo 3 Forge in Campaign Project
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Cosze started following Gamecheat13
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hikaru_abe liked a post in a topic: What Halo Pre-Release Builds do you have?
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Melissa started following Gamecheat13
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floofy boi liked a post in a topic: What Halo Pre-Release Builds do you have?
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Faultiplayer liked a post in a topic: Gears of War 3 Public Beta Files
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FlamingRabbit liked a post in a topic: What Halo Pre-Release Builds do you have?
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jayzak liked a post in a topic: Call of Duty 4 Pre-Alpha builds
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http://alphaarchive.net/
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Gamecheat13 liked a post in a topic: Official Videos/Screenshots Of Your Mods
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I was going to try unlocking it sometime, not sure how it might go though. Ill def have the unlock released on there if it works.
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Its been added to Alpha Archive. Thanks for helping gain traction on this. http://www.mediafire.com/file/p0kzk5l10anufkh/Gears_of_War_3_%2528MP_Beta_2010-12-21%2529.7z/file
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DocCobraa liked a post in a topic: Gears of War 3 Public Beta Files
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Actually looks like a buddy found the title update. Ill update the link on Alpha Archive soon to include the title update. Might be able to work up an unlock for the game sometime.
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Old games stored title updates in a cache folder on the hard drive, so you wont see the update anywhere in the storage interface. If you can hook the hard drive up to your PC you can check the Cache folder with some tools.
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The files were contained in a title update for the game, im not sure if anyone has that title update backed up currently.
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Setup a discord for people to help test pre-release copies of these mods and report bugs. https://discord.gg/PDb3ESS
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Do you have Discord? Cant really help much here
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is your console language set to english?
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explain what is going on, no one is going to attempt to help if you dont explain the issue in detail and wait.
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Its for system link too. A bunch of scripts dont sync up between the host and client. You might be able to play parts of the mission, I cant guarantee anything.
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This is a project I prototyped all the way back in late 2014 to many bugs and problems. It wasnt until 2016 that I actually released a polished Campaign Forge map, The Storm. For reasons I wont get into I didn't work on the other Campaign maps until this last month. I plan to get all of the Halo 3 maps ported to Forge in the next few months. I might move on to ODST after this one is complete but that's TBD. I'm very hesitant to do Halo Reach or Halo 4 due to multiplayer team colors no longer matching up with AI teams and memory limitations. My main goals for this project are as follows: Forge on Campaign levels with up to 4 local players supported (This doesn't work over network games sorry) Give players access to more freedom in Campaign via Forge menus and removed map boundaries. Maintain a standard of stability and feature set. Players can expect the exact same features on every single map, though Forge items will change depending on what assets are available. Rework some of the more annoying parts of Halo 3 by making Cortana moments audio only. Allow players to access Forge items at any time. Load zones will no longer despawn objects like the standard campaign. Allow players to build pseudo AI encounters with the Forge menu and tool hotkeys. Join whichever faction you would like by switching teams in the pause menu. Fight other players with your AI buddies. Respawn at any given time at the same area you died at. For the most part im going to release most of these maps in order. The first half of Halo 3 is smaller maps going by memory limitations so id like to grind those out of the way before getting to big maps like The Covenant and The Ark. Cortana will more than likely be released before those two. I dont think Halo is going to play too well due to how many scripted scenery objects are placed on the warthog run. When converting Campaign maps to forge you have to lower the amount of objects on the map to below roughly 500. This is because Forge map variants only store around that many objects. If you dont the game will crash at map runtime. As each map is finished I sometimes come across changes or features that would improve the quality of life for this project. When this feature is completely realized and put into place ill add these features or changes to older maps already released. So if you see a new feature or change in a newly released map dont fright, Ill be releasing updates for the older maps very shortly. The Current status of each map: Sierra 117: Released 1.0. 1.1 update coming soon. - Download 1.0 Crows Nest: Mostly Finished, Release imminent. Tsavo Highway: Forge menu started, still needs plenty of work. The Storm: Released 1.1. 1.2 update coming soon. - Download 1.1 Floodgate: Forge menu started, still needs plenty of work. The Ark: Basic multiplayer properties setup, crashes at pelican unload. The Covenant: Basic multiplayer properties setup. Cortana: Basic multiplayer properties setup. Halo: Basic multiplayer properties setup. Features and changes for all maps: Forge Menus: Weapons: All weapons in the tags will be available if they have raw data. Oddball with from multiplayer will be available since the skull is on all maps. Detached turrets will be available. Vehicles: All vehicle in the tags will be available if they have raw data. Special variants of vehicles will be added like the civilian Warthog. Campaign vehicles like the Pelican have been made drivable and player friendly. Equipment: All equipment in the tags will be available if they have raw data. Activated deployable equipment will be available. Scenery: All scenery in the tags will be available if they have raw data. Artificial Intelligence: All AI in the tags will be available if they have raw data. Special variants of AI like Johnson and Elite Zealots will be added if possible. There will be options to spawn AI on teams they are not normally assigned to. IE Brutes on the Human team. AI teams are indicated by the item text color. AI is spawned on the fly thus don’t have spawn points placed. Tool Hotkeys: AI Ignore All Players (Back + Left Trigger) - AI wont attack players or forge monitors in any way when enabled. Toggle AI logic (Back + Melee) - When disable AI wont do any at all when. This includes dropships flying around. Save Checkpoint (Back + Right Trigger) - This saves a checkpoint duh. Revert Checkpoint (Back + Start) - This will load your last saved checkpoint. If there isn't one saved the mission will restart. General Features and Changes: 4 Respawn points in each encounter area. These spawn points will be updated depending on your mission progress. These have been carefully tested so you don’t get stuck ahead or behind your current progress. All AI vehicles such as Pelicans and Phantoms can now be entered, they no longer block the player from entering. AI Vehicles such as the Anti Air Wraith no longer explode when there is no driver. You can join the covenant or flood teams by switching to their team in the pause menu. Those annoying Cortana and Gravemind moments have been reworked so they only play audio without slowing down the player or rendering screen effects. You can trade weapons with any AI ally such as the Arbiter. All map boundaries have been removed. Most death barriers have also been removed aside from the ones that kill you from falling. Most non scripted scenery objects removed from the map so you have more items to spawn before hitting the limit. All mission checkpoints removed so players can save manually. Im probably forgetting some stuff, ill add more later lol. Changelog: Videos:
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tony33300000 started following Gamecheat13
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Its honestly a pain in the ass dealing with save states. I could send you some old gamesaves I did in the past.
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Do you have a modded XBox 360?